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Designing Europe’s biggest entertainment city

End-to-end product and brand design for NIBIRU: the design system, website, ticketing platform, native app and the 150+ slide public launch keynote.

PropertiesNibiru
Role
Lead Product Designer
Period
Feb 2026 – Jul 2026
Timeline
6 months
Scope
Design system · Website · Ticketing · Native app · Launch keynote
Live · nibiru.net

Delivered as a client project via Codemelt, in partnership with Omnis.

  • 2M+Visits in 53 days
  • 300+Web & app screens
  • 11Native app journeys
  • 100K+Concurrent keynote viewers
#Ticketing platform · Web

00In 30 seconds

  1. 01Problem

    A whole leisure destination in one product: concerts, arena events, dining, camping, padel, stays, a promenade and transport, for teenagers and grandparents alike.

  2. 02What I did

    Built the design system first, then 300+ screens across the website, ticketing platform and native app, plus the 150+ slide launch keynote.

  3. 03Outcome

    The platform became NIBIRU’s commercial front door: the debut season attracted 2M+ visits in 53 days, with ticketing as the main way visitors discover and buy.

01Challenge

One destination, eight experiences, every kind of visitor.

  1. 01

    One ecosystem, not eight products

    Concerts, arena events, dining, camping, padel, accommodation, a promenade and transport each came with their own logic and rules.

  2. 02

    Teenagers to grandparents

    Festival crowds, families and older visitors on one platform: obvious for first-timers, fast for regulars.

  3. 03

    Choice was hurting conversion

    So many events and options that people lost track of where to start, and of what to do next.

  4. 04

    Complex commerce

    Ticket tiers, VIP and Backstage, camping, table reservations, Fast Lane upgrades and partners. Bilingual, on web and native, in dark and light.

#My tickets · Web
NIBIRU ticket wallet on a laptop
#Native app · iOS
Three phones showing the NIBIRU app

02What I did

System first. Then 300+ screens.

  1. 01

    A design system from zero

    Type, colour, spacing, components, interaction states and contrast rules in dark and light. One language for every screen on web and mobile.

    Tokens · Components · Dark and light

  2. 02

    Navigation built around intent

    Organised around why people come (a concert, a family weekend, a table), not around the company’s internal structure.

    Information architecture

  3. 03

    A full ecosystem, at speed

    The ticketing platform, campaign landing pages and a large set of event and service pages, with the native app (11 user journeys) designed in parallel.

    Web · Native app · Landing pages

#Events and camping · App
NIBIRU app screens for events and camping
#Home · App
NIBIRU app home screens
  1. 04

    One commerce language

    Connected purchase flows for tickets, access tiers, VIP and Backstage, camping, reservations and upgrades, consistent on web and native.

    Checkout · Upsells · Reservations

  2. 05

    From product to the public stage

    A fully custom 150+ slide launch keynote, shaped with founder Andrei Șelaru (Selly) on a compressed timeline and presented live to 100K+ concurrent viewers across TV and online broadcasts.

    Keynote · Narrative

#Launch keynote · Live on stage

03Outcome

The commercial front door of NIBIRU.

  • 2M+Visits in 53 days
  • 300+Web & app screens
  • 150+Keynote slides
  • Where people actually buy

    The ticketing and booking flows are the primary way visitors discover what’s on and pay. Every purchase moves through flows I designed.

  • Built to scale

    Mobile-first, pixel-perfect and delivered in dark and light, ready for new events and services.

  • A project with real weight

    NIBIRU grew out of Beach Please, started in 2022. Together they are estimated at around 2,500 direct and indirect jobs and close to €400M for Constanța county’s economy.

  • A direct line to the founder

    I worked directly with the founder through the whole engagement, with a real hand in the product’s direction, not only its design.

I worked on this project through Codemelt and Omnis.

#Keynote · Slides
Slides from the NIBIRU launch keynote
#Keynote · Motion

04Credits

Role
Lead Product Designer
Worked with
Founder Andrei Șelaru (Selly)
Period
Feb 2026 – Jul 2026
Delivered via
Codemelt, in partnership with Omnis
Tools
  • Figma
  • Claude Code (Opus & Fable)
  • AI Agents
  • ChatGPT
  • OpenClaw
  • Photoshop
  • Illustrator
  • Figma Make

Contact

Have a product, a system or a team that needs to perform? Write me.

contact@andreidesigns.com